NICK PASCOAL
PORTFOLIO

I'm Nick Pascoal, a motion graphic designer in the Boston area, currently at Cisco. I work on a wide range of projects, and love experimenting with new technologies to tell stories and communicate ideas.

Emergence

Tools: Cinema 4D, Octane Render, After Effects, Logic Pro X

A short film about isolation, paranoia, and artificial intelligence. Emergence was featured in several film festivals in the US, Europe and Japan. 

Promontory

Project: Promontory
Tools: Unreal Engine, Cinema 4D

An abandoned gothic ruin on a faraway island, this project served as my first test with Unreal Engine.

Étude

Project: Étude
Tools: Cinema 4D, Redshift, After Effects

I used this short project to learn about modeling, character rigging, lighting, and animation in Cinema 4D.

2023
Experimental Work

Cinema 4D, Octane, Unreal Engine, X-Particles, After Effects, Mixamo, Affinity Designer, Scanniverse (LiDAR)

2022
Experimental Work

Cinema 4D, Octane, Redshift, X-Particles, Unreal Engine, After Effects, Mixamo, Affinity Designer

2021
Experimental Work

Cinema 4D, Photoshop, Octane, After Effects, Mixamo

2020
Experimental Work

Cinema 4D, Redshift, Photoshop, Mixamo

2019
Experimental Work

Cinema 4D, Redshift, Photoshop

2018
Experimental Work

Cinema 4D, Photoshop

2017
Experimental Work

Cinema 4D, Photoshop

2017-Present
Experimental Motion Work

Cinema 4D, After Effects, Unreal Engine, Octane, Redshift

Slammers

Eyebots

Fish

Networks

Chasm

Onlygrass

Capsules

Baker Street

Lanterns

Loops

2.4

Black Hole Sun

Check the flow

"Eutow" by Autechre

Mire

firmament

Radiata